1964 Cheats FAQ.
Written By The Gentleman

This should help you with any questions that you might have about
adding & editing Codes in the Cheat Database.
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The Do's & Don'ts' Of Adding & Editing Cheat Codes.


Q: Where do i find cheat codes for the (U) & (E) Region Games to add myself into the Cheat file ?
A: You can find a list of links both Regions by going to out main web Site
   http://cheats.emu64.com & click on the Cheat Sites link on the left hand side of the Main menu.

Q: How do i add cheat codes through the Add Cheats Menu in 1964 ?
A: For a full Visual Explanation on adding Cheats into 1964 Go to the 1964 cheats Site http://cheats.emu64.com/1964/
   & click on the Adding Cheats link on the Main Menu.
   But please remember that you do not need to add Enable codes into 1964 the (These Must be On ones)
   These are only to be used on the real Console Cheat devices, 1964 does not need them.
   
Q: How do i find the Cheats File to add the Codes ?
A: Open your 1964 folder & double click on the 1964.cht file.
   This will then open the file up in word pad (If on win98)
   If on Higher it will open it up with Notepad.

Q: How do i add my chosen codes to the file ?
A: Open the Cheat File In Word pad, & search the Name of the Game & Region.
   example: Super Mario 64
   Once you have, Make sure that you look at how the Cheats are written in the file.
   example: Ostrich Mario,1=0,8033B3BC-0090,	
            Mario Runs Backwards,1=0,8033B3BE-0070,	

   Also If you would like to write a note to the code like:   
   example: Ostrich Mario,1="Mario runs with his head buried in the ground",0,8033B3BC-0090,	
            
   The note will now be displayed in the cheats menu when you click on the chosen cheat code
   it will be displayed on the right hand side along with the code/s & the country code.
   
   Notice how the codes are written & how the code's are Separated by a -
   like XXXXXXXX-XXXX, & not all in one code XXXXXXXXXXXX,
   (If adding them through the cheat menu though. either way is fine)
   also incase you are wondering, the ,1=0, shows us the Country code (Region) ,1=
   & if you want the code on ready to use the 0, is off & 1, is on.
   
   So for each region make sure if writing them through the .cht file through a Text Editor
   that you know what the correct code for that region is:
   
   All Countries:    0 [This is the Default Setting], but do not use, only use the Code for Country, & you can not go wrong ;)
   USA - NTSC   :    1
   Japan - NTSC :    2
   USA & Japan NTSC: 3 [In other words JU Region] IE: 1080 Snowboarding ;)
   Europe - PAL:     4
   Australia - PAL:  5
   France - PAL:     6
   Germany - PAL:    7
      
Q: How many codes can i put in a game, is there a limit & what would happen if i went over it ?
A: You can put 500 cheats in per game, IE: NumberOfGroups=500.(This also includes all regions of that game combined)
   so if there was only U cheats for the game, you could use that entire amount of 500 for that one game.
   If you Had both U & E Region Codes, or even all regions like U,E,A,F, & G Codes for the one NumberOfGroups
   then try to Balance it out & do not go over the limit that is set.
   
   If you were to put more codes in 1964 through a text editor & not change the NumberOfGroups=
   only the last cheats that were in there would show up in the cheat menu.
   But when entered through the Cheats Menu it will Automatically change the NumberOfGroups=
   
   You can put in 100 codes per cheat. IE: All Guns,1=0,xxxxxxxx-xxxx,xxxxxxxx-xxxx, (up to 100) Codes per line.
   
   There is also no real limit to the notes as long as they are in reason.
   If you was to try to write an Essay in the fields then it will end up truncated & send the codes themself messed up.
   
   so like the above example: Ostrich Mario,1="Mario runs with his head buried in the ground",0,8033B3BC-0090,
   you should have no problem adding or even editing your notes, just make them informative & to the point.


Q: I have seen this Cheat code on a site but it starts with a 50, 88, 89, D0, D1, D2 number.
   & what about the ones ending with ?? Can i use this In the 1964 cheat File.
A: Yes you can, in fact there are already many many codes just like it in the cheat file.
   Previous Versions of 1964 never had these capabilities implemented correctly & have just been introduced into version 08
   How this works will be explained a little further down.
   The 88, & 89 Codes are GS Button Codes, & they are available to use Via the F9 On your Keyboard
   to use on 1964 for a Quick injection code like Press F9 for 99 coins.
   The D0,D1,D2 Codes are Activator Codes & are used to activate the use of a Codes at a push of a button
   like Press L to Levitate, Press R for Full Health Etc.
   As for the Values ending in ?? These are modifier codes & can not be used in 1964 for the time being.
   Modifier means to change the Value (00??) to change either laps to a race, number of Coins,
   a Play as multiple choices of Characters, or even What level to start on.
   But you can always just put in the values you want & name the Cheat Play as Neo Conker,1="Do not use this with another Play as Option",0,
   that way you can still use the codes & just warn through a note etc.
   

Q: Can i use Stacked Activators for hacked moves,in No Mercy ?
A: no you at this moment in time 1964 does not support these.

  
Q: I have also seen this message on the (Pal Code) Action Replay sites saying "Cant not be used with Equalizer"
   what is a Equalizer ? & can i still use them in 1964 ?
A: The "Equalizer" is a little Sister of the Action Replay cheat device but works in just the same way as its big brother does.
   The only difference now is, The "AR" is no longer in Production, & the "EQ" still is.
   Yes you can use them codes with 1964.
   
Q: How do i add a full update provided by Emu64 Cheats that i got off of this Site ?
A: Just open the link to the Update Cheat Codes & Download it over the original version of the Cheat File in the root Directory.

Q: How do i use cheat codes in 1964 ?
A: For a full Visual Explanation on using the Cheats menu Go to the 1964 cheats Site
   http://cheats.emu64.com/1964/ & click on the Using Cheats link on the Main Menu.

Q: why cant i see any cheats in the Menu, it is Blank ?
A: Well this could be several reasons.
1: The game you are playing has no cheat support at the moment,
   so either follow the links to a site to add yourself some cheats, Or wait until there is support for that game.
2: Make sure that the 1964.cht file is in the root folder (main 1964 folder with the 1964 Exe)
3: You are probably trying to use this cheat file with a older version of 1964.
   This cheat file was designed only to work with the 08 version as it is not compatible with any prior to it. 

Q: You said something about Serial repeaters (patch Codes) how do they work ?
A: The 50 numbers = Serial Repeaters (Patch Codes) What they do is patch (compress) 100's of codes down to a small Patched Version.
   
   example: California Speed Have All Cars,1=0,50001504-0000,800AAE5B-0001,
   50001504 0000,800AAE5B 0001 = 21 Codes Changing by 4 Hex Higher in the last Digit in the Memory Each time
   & the start off point is the 2nd code after the 50 Patch.
   
   Take a look & count up the 4 Hex jump.
   To help you understand how the numbers in Hex go up
   
   The Hex Count goes from 0-9, A-F & then 10-19, 1A-1F & so on.
   So where the Decimal count goes from 0-255 Its Hex Equivalent = 00-FF
   
   so if you can imagine a decimal count of 0-31 the hex Count would be 0-1F
   
   Dec: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31
   Hex: 1,2,3,4,5,6,7,8,9, A, B, C, D, E, F,10,11,12,13,14,15,16,17,18,19,1A,1B,1C,1D,1E,1F
   
   & so on & upwards, & that should give you the idea how the Hex Count works.
   
   
   So then how do we make this Patch 50001504-0000,800AAE5B-0001,
   
   Well the 50 patch codes works like this.
   You tell the patch how many codes there are & how much they change from each other.
   Now this is a Serial repeater, Meaning that the main memory Address has the same Value.
   
   The memory Address being the 3rd to 5th number & the Value the last 4 9th to 12th.
   The 1st to 2nd code is a standard 8 Bit = 80 this also indicates that the value
   will only be the last 2 digits & will only go as high as FF the equivalent of a Dec 255.
   
   Lets look at the code we are going to see change from 800AAE5B-0001 - 800AAEAB-0001,

   800AAE5B-0001,
   800AAE5F-0001,
   800AAE63-0001,
   800AAE67-0001,
   800AAE6B-0001,
   800AAE6F-0001,
   800AAE73-0001,
   800AAE77-0001,
   800AAE7B-0001,
   800AAE7F-0001,
   800AAE83-0001,
   800AAE87-0001,
   800AAE8B-0001,
   800AAE8F-0001,
   800AAE93-0001,
   800AAE97-0001,
   800AAE9B-0001,
   800AAE9F-0001,
   800AAEA3-0001,
   800AAEA7-0001,
   800AAEAB-0001,
    
   You can see by looking at the last Digit of the address that it is going up by 4 Hex on each Code.
   Now all we have to find out is how many codes there are.
   
   So lets start with a plain 50000000-0000, to begin with until we know how many codes & what the increase is.
   
   Starting from the 1st code we can count it up to 21 codes at a 4 Hex Jump each time.
   
  
   We now know that there are 21 codes so we ad that in like this.
   How many is 21 in Hex ?
   The guide above tells us it = 15 so we will add that in  50001500-0000,
   Good, now how many does it go up by 4, so we add that in 50001504-0000,
   
   So now we add that serial Repeater to the 1st code 50001504-0000,800AAE5B-0001,
   & there you go, 21 codes brought down to the number of 2.
   
   You can also add A long line of Patches that could amount to a huge amount but would look like 10 Codes.
   but you could also have as much as 500 codes in one patch.
     


A Question of regions.

As i always say, & really can not stress enough.
Do not & i mean do not try to add NTSC (U) (Gameshark) Cheat Codes to PAL (E) Games.
You will find a link for both PAL (E) & NTSC (U) region games on  Emu64cheats.net

If there is something you are still unsure of that isn't covered in the FAQ
Then give us a visit on irc #1964cheats on EFnet
or post a question on the 1964 Cheats Message Board On Emutalk.net http://www.emutalk.net/forumdisplay.php?s=&forumid=43

  
